Next: Overview of Benben [Contents][Index]
This manual is for Benben (v0.6.1, 22 December 2024), a fast and efficient command line audio player and converter for Unix-like platforms.
Next: Basic Usage, Previous: Benben, Up: Benben [Contents][Index]
Next: Supported Input Formats, Up: Overview of Benben [Contents][Index]
Benben is a fast and efficient command line audio player and audio converter for Linux and other Unix-like systems with an oldschool-inspired interface. It supports multiple formats, and is especially suited to people who organize their music in folders, and for those who prefer to use terminals instead of GUIs.
Benben is written almost entirely in the Crystal programming language.
Next: Supported Output Formats, Previous: Introduction, Up: Overview of Benben [Contents][Index]
Next: History, Previous: Supported Input Formats, Up: Overview of Benben [Contents][Index]
Previous: Supported Output Formats, Up: Overview of Benben [Contents][Index]
Before Benben ever existed, Remilia started work on a port of a SoundFont synthesis library called MeltySynth1 from C# to Crystal. Her port of this software was called 2. As part of her port, she included a simple command line player called midi123, which was very bare bones and was intended to be nothing more than an example/test player for the library. However, it quickly grew to be more than a simple example and eventually became a standalone command-line player for General MIDI files.
About a year later, Remilia started to work on creating a VGM playback library called YunoSynth3 for native Crystal. This was partially a port of vgmplay4 from C, and partially an object-oriented rewrite. Similar to midi123, and using its code as a base, Remilia also created a companion command-line player for YunoSynth called Benben.
The first few version of Benben only played VGM files (or their compressed variants), and used raw ANSI console commands to draw its interface. Starting with v0.3.0, Benben moved to an interface built with S-Lang (more accurately, her own Crystal bindings to S-Lang). Remilia also found herself continually wishing that Benben could play other formats so that she wouldn’t have to switch between audio players, and so beginning with v0.5.0, Benben became a general-purpose music player that supports multiple input formats.
Next: Command Line Options, Previous: Overview of Benben, Up: Benben [Contents][Index]
Next: User Interface, Up: Basic Usage [Contents][Index]
Benben is a command line program. To play a file, simply pass it as an argument to Benben:
benben coolsong.mp3
Multiple files can also be specified, one after another. They will be played in the order that you list them:
benben coolsong1.mp3 other-directory/coolsong2.flac coolsong3.vgm
If you specify a directory, then Benben will play all files in that directory in alphabetical order. It will not recurse into any subdirectories, however.
benben directory-with-music/
Playlists in XSPF5 or JSPF6 format can also be used. These can be passed in like any other file, and their contents will be queued up in the same order that the playlist specifies.
benben cool-mix.xspf
Finally, you can mix and match any of these methods as you see fit:
benben cool-mix.xspf coolsong1.flac /directory/with/music/
Next: Keyboard Input, Previous: Playing Files, Up: Basic Usage [Contents][Index]
During playback, a progress bar will be displayed at the bottom. It will look something like this:
[EsCr-] 1/1, 1 of 2: |*****************---------------------| 45% [02:20/05:09]
The characters to the left in brackets indicate the state of various effects and other pieces of information. These are, in order from left to right:
EQ is on.
EQ is off.
Stereo enhancer is on.
Stereo enhancer is off.
Soft clipping is on.
Soft clipping is off.
Reverb is on.
Reverb is off.
A song-specific config was found for the current song and loaded. See Song-specific Config Files
A song-specific config was not found for the current song. See Song-specific Config Files
Next to these characters will be the current track, a slash, and then total number of tracks. Following this is the loop information (e.g. ‘1 of 2’ means “currently in the first loop out of two”). When the loop information displays as ‘1 of *’, then the song is looping indefinitely. Note that for VGM files, if the song does not have any loop information in it, then this will always read as ‘1 of 1’.
Previous: User Interface, Up: Basic Usage [Contents][Index]
The program will respond to various keys during playback. These are listed below, and you can also press the h key to see them while Benben is running.
Go to the next file in the playback queue. If the --repeat option is used and you are already on the last item in the queue, then Benben will loop back to the first item. See Command Line Options
Go to the previous file in the playback queue. If you are already on the first item, Benben will simply restart the playback of that item.
Toggle the displayed GD3 tag language. Only works for VGM files.
Toggle the interpolation mode. Only for module/tracker formats.
Toggle soft clipping on and off.
Toggle the EQ effect on and off.
Toggle the stereo enhancer effect on and off.
Toggle the reverb effect on and off.
Raise the volume.
Lower the volume.
Increase the number of times the song loops. Not all formats support this.
Increase the number of times the song loops. Not all formats support this.
Quit the program.
Redraws the entire screen.
Toggles the “stop after current song” behavior. When stopping after the current song, Benben will exit once the current song finishes playing or you hit n to move to the next file.
Reloads all song-specific configuration files. See Song-specific Config Files
Reloads the current theme from disk.
Seeks forward a bit. Not all formats support this.
Seeks backwards a bit. Not all formats support this.
Toggles the chorus effect. This only works for General MIDI files.
Show extended information about the currently applied effects and resampler.
Pause/unpause playback.
Toggle repeat of the entire song queue.
Next: Playing SID Files, Previous: Basic Usage, Up: Benben [Contents][Index]
--help, -h
Displays help information, then exits.
--version, -v
Displays brief version information, then exits.
--driver x, -d x
Selects the audio driver to use. Use --driver list
to see a list of available drivers. The default is
pulseaudio
.
--tcp-driver-host x
The host connect to when using the TCP audio driver. The default is localhost
. See Sending Audio Over TCP
--tcp-driver-port x
The port connect to when using the TCP audio driver. The default is 6969
. See Sending Audio Over TCP
--tcp-driver-format x
The audio format to transmit to when using the TCP audio driver. Use --tcp-driver-format list
to see a list of
available formats. The default is f32
. See Sending Audio Over TCP
--list-themes
Lists all available themes. See Themes
--theme x, -T x
Use the specified theme. See Specifying a Theme
--dump-config
Generates a fresh configuration file and prints it to standard output, then exits.
--dump-song-config
Generates a fresh song-specific configuration file and prints it to standard output, then exits.
--chip-info
Displays a list of supported VGM chips, then exits.
--remote
Start up a UNIX domain socket for remote control. See Remote Control
--remote-socket x
Put the socket for the --remote
option in an alternate location. See Remote Control
--long-version
Show verbose version information, then exits.
--scan-only
Only scan files, then exit.
--volume x, -v x
Sets the output volume. The valid range is 0.0 to 3.0, and the default is 1.0.
--sample-rate x, -S x
Sets the output sample rate, in hertz. Valid range is 8000 to 48000, and the default is 44100.
--resampler x
Sets the resampler mode. Use --resampler list
to see a list of available modes. The default is
SincFastest
.
--no-eq, -e
Start with the equalizer disabled. The equalizer can still be toggled during playback with the e key.
--soft-clipping, -c
Start with soft clipping enabled on the output. This can still be toggled during playback with the c key.
--no-soft-clipping, -C
Start with soft clipping disabled on the output. This can still be toggled during playback with the c key.
--no-soft-oversampling x
Changes the amount of oversampling that’s applied when doing soft clipping. The default is 1
, which means no
oversampling is performed by the soft clipper.
--stereo-enhancer, -t
Start with the stereo enhancer effect enabled. This can still be toggled during playback with the s key.
--stereo-enhancement x, -E x
Sets the stereo enhancement amount when the stereo enhancer is enabled. The valid range is 0.0 (nearly monaural) to 1.5 (very wide). The default is 0.5, which is equivalent to not having the effect enabled. If the stereo enhancer is not enabled, this does nothing.
--reverb, -r
Start with the reverb effect enabled. This can still be toggled during playback with the r key.
--no-reverb, -R
Start with the reverb effect disabled. This can still be toggled during playback with the r key.
--reverb-type x
Set the type of reverb unit that is used. You can use --reverb-type list
to see a listing of valid types.
The default is mverb
.
--reverb-amount x, -r x
The amount of reverb to apply to the output. Valid range is 0.0 to 1.0 default is 0.5. This does nothing if the reverb is disabled.
--reverb-preset x
Changes the reverb unit’s parameters to an alternate preset. You can use --reverb-preset list
to see a
listing of valid types for the selected reverb unit. The default is GmDefault
.
--replay-gain x
Set the ReplayGain mode. This only applies to MP3 files. Use --replay-gain list
to see a list of values;
The default is disabled
.
--loop x, -l x
The number of times to loop during playback and rendering; a value of 0 means to loop indefinitely. A value of 0 cannot be used when rendering to a file. Only certain formats support looping.
--repeat, -p
Go back to the first song after the last one has finished playing.
--no-repeat, -P
Do not go back to the first song after the last one has finished playing. This is mainly meant for overriding the config file setting.
--shuffle
Randomizes the playback queue before starting playback.
--sid-mono
Force 2SID and 3SID files to playback as monaural. See Playing SID Files
--sid-def-length x
Change the default length for SID songs, in seconds. This is useful for SIDs that are not found within a song length database, or when no song length database is used. The default is 180
. See Playing SID Files
--render, -n
Tells Benben to render files to WAV (or Au) rather than play them back. Each input file is rendered to its own destination file, where the output name matches the original filename. This renders to WAV by default.
--quiet, -Q
Don’t print any messages or progress, except errors.
--normalize, -N
Normalize each rendered file so that it’s peak is zero dBFS.
--cue x
Write a CUE file for the rendered files.
--au, -A
Render to Au instead of WAV.
--qoa
Render to QOA instead of WAV.
--wavpack
Render to WavPack instead of WAV.
--wv-hybrid
Create a hybrid WavPack file when rendering to WavPack. This will place the "corrections" files (.wvc) next to the output files.
--wv-bitrate x
The bitrate to use when rendering to a hybrid WavPack file. This can be a floating point value between 2.0 and 23.9,
or an integer value between 24 and 9600. This does nothing unless you also use --wv-hybrid
. The default is
4.0
.
--wv-optimize-wvc
Create an optimized corrections file when using the --wv-hybrid
option. If --wv-hybrid
is not used,
then this is ignored.
--wv-extra x
Enable extra WavPack encoding processing. The valid range is between 1 and 6, inclusive, where the higher this is, the slower the encoding process will be, but it may also result in better-compressed files.
--float, -F
Output files will contain IEEE Floating Point data instead of integer PCM data.
--bit-depth x, -b x
Set the bit depth for the output files. Valid bit depths are 8, 16, 24, 32, and 64. The default is 16 when rendering integer PCM data, and 32 when rendering IEEE floating point data.
--outdir x, -o x
Where to save the rendered files.
--overwrite
Overwrite existing files when rendering.
--jobs x
The number of parallel rendering jobs to use. This is only meaningful when rendering more than one input file. This must be at least 1, and the default is equal to the number of logical CPU cores.
Next: Configuration, Previous: Command Line Options, Up: Benben [Contents][Index]
Commodore 64 SID files are files that store music composed for the Commodore 64. Benben can play these by emulating part of a Commodore 64 and its sound chip and the MOS 6581 “SID” chip (or the MOS 8580). Benben handles these somewhat differently than other formats because a single SID file is capable of storing more than one song, and there are some configuration options that are specific to SID files. See Configuration
The Commodore 64 SID chip was a monaural sound chip, so SID songs are not stereo
by default. However, some songs support multiple SID chips, known as 2SID and
3SID (for two chips and three chips, respectively). Stereo output is possible
with these files, and Benben has full support for these without needing to do
anything special. You can force these to output as monaural using the
--sid-mono
command line option. See Command Line Options
Next: SID Songlength Database, Up: Playing SID Files [Contents][Index]
To play all songs in a SID file, simply pass it in on the command line like usual:
benben CYBERNOID.SID
Selecting a single song out of a SID file is also possible, for example to select the second song in a SID:
benben LAST_NINJA_2.SID@2
you can also select a set of individual songs:
benben ROBOCOP3.SID@2,4,7
Finally, a range of songs can also be selected:
benben COMMANDO.SID@1-3
All of these techniques are also possible from playlist files.
Next: ROM Files, Previous: Playing SID Songs, Up: Playing SID Files [Contents][Index]
SID files are unusual in that they do not contain information about how long a song is. This is remedied by use of a songlengths database. This is an INI-format file that simply stores length information about known SID files. The High Voltage SID Collection site has an up-to-date songlengths database file available for download that will cover nearly all known SID files, and is the recommended way to inform Benben about the length of SID songs.
To use a database, first download it and place it somewhere on your computer.
Then open up your Benben configuration file and add this line, replacing the
path with the path of the file you just downloaded. Note that you may already
have a c64
section; if you do, add the song-length-db
line under
your existing section, otherwise create a new c64
section.
See Configuration
c64: song-length-db: /path/to/your/Songlengths.txt
If a song is not found in the database, or if you do not use a songlength database, then Benben will instead play the song using a “default” song length. This length is 180 seconds by default, but can be configured to a different length in your configuration file. See Configuration
c64: default-song-length: 300 # This value is in seconds
You can also change this on command line using --sid-def-length
.
See Command Line Options
Previous: SID Songlength Database, Up: Playing SID Files [Contents][Index]
Benben will play most SID files without issue out-of-the-box. However, a few
SID files may require dumps of various ROM chips from a Commodore 64,
specifically the KERNAL
, BASIC
, and CHARGEN
ROMs. You
should be able to find these with a bit of clever Internet searching. Once you
have downloaded these, place the relevant options into Benben’s configuration
file. See Configuration
c64: kernal-rom: /home/remilia/doc/c64/kernal basic-rom: /home/remilia/doc/c64/basic chargen-rom: /home/remilia/doc/c64/chargen
Next: Themes, Previous: Playing SID Files, Up: Benben [Contents][Index]
Benben’s configuration file lets you specify many of its options, saving you from having to type them in on the
command line each time, as well as a few that aren’t available via the command line. The file uses the
YAML7 format for ease of use. The first time you run Benben, a
default configuration file will be created. If you wish to create a fresh one at a later date, you can run
benben --dump-config
, which will print a fresh configuration file with the default values to standard
output.
The location of the configuration file depends on your platform. On Linux/Unix, the file is located at
$XDG_CONFIG_HOME/benben/benben.yaml
(this usually means ~/.config/benben/benben.yaml
).
Note that command line options can still override the configuration file. So you can have your configuration file
set to loop each song 3 times, you still use the --loop
parameter to temporarily change to another value.
See Command Line Options
The configuration format is not considered stable, and won’t be until Benben v1.0 is released. Until then, you may have to make small adjustments when upgrading between versions. These changes will be noted in the release notes for each version of Benben.
Next: Configuration Options, Up: Configuration [Contents][Index]
buffer-size: 256 audio-driver: pulseaudio sample-rate: 44100 fadeout-seconds: 5 repeat-playlist: false render-jobs: 8 main-volume: 1.0 max-loops: 1 resampler: sincbest replay-gain: album tcp-driver-format: f32 remote: true enable-stereo-enhancer: false stereo-enhancement-amount: 1.1 no-soft-clipping: false soft-clipping-oversampling: 4 reverb-type: mverb reverb-enabled: false reverb-amount: 0.369 vgm: preferred-gd3-lang: toggle_prefer_english modules: default-panning: 69 interpolation: spline fade-out-songs: false midi: soundfont: "/home/remilia/doc/soundfonts/sc-55.sf2" reverb-enabled: true reverb-type: mverb c64: song-length-db: /home/remilia/doc/c64-songlengths.txt default-song-length: 180 kernal-rom: /home/remilia/.local/share/sidplayfp/kernal basic-rom: /home/remilia/.local/share/sidplayfp/basic chargen-rom: /home/remilia/.local/share/sidplayfp/chargen default-c64-model: ntsc default-sid-model: mos6581 sampling-method: ResampleInterpolate ui: animations-enabled: true theme: [plum, smooth-neon, blue-phosphor, phosphor, semi-retro, remilia] banner: [graffiti, stronger] equalizer-enabled: true equalizer-disabled-during-rendering: true equalizer: post-gain: 0.0 low-shelf: frequency: 80.0 gain: 2.0 bandwidth: 1.0 bands: - frequency: 105.0 gain: 2.78 bandwidth: 0.6 - frequency: 275.0 gain: -6.0 bandwidth: 0.2 - frequency: 6000.0 gain: 1.5 bandwidth: 1.0 high-shelf: frequency: 9001.0 gain: 1.4 bandwidth: 0.9
Next: Song-specific Config Files, Previous: Example Configuration File, Up: Configuration [Contents][Index]
Next: VGM Config Block, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
audio-driver
| One of: pulseaudio , portaudio , ao , or any | The output driver used to produce sound during playback. Use benben --driver list to see a list of valid
options. Default: ‘pulseaudio’. See Command Line Options |
buffer-size
| An integer that is at least 256, and evenly divisible by 256. | The size of the audio buffer. Note that this also affects the smoothness of the VU meter. In most cases, this doesn’t need changing. Default: ‘256’. |
sample-rate | An integer between 8000 and 48000. | The output sample rate, in hertz. Default: ‘44100’. |
tcp-driver-host | String | The hostname of the machine to send audio to when using the TCP driver. This only affects the TCP
audio-driver . Default: ‘localhost’. See Sending Audio Over TCP |
tcp-driver-port | An integer between 1 and 65535 | The port of the machine to send audio to when using the TCP driver. This only affects the TCP audio-driver .
Default: ‘6969’. See Sending Audio Over TCP |
tcp-driver-format | One of: f64 , f32 , i64 , i32 , i24 , i16 , i8 , or u8 | The raw audio format to send when using the TCP driver. This only affects the TCP audio-driver . Default:
‘f32’, meaning 32-bit IEEE Floating Point. See Sending Audio Over TCP |
repeat-playlist | true or false | When ‘true’, then the player will loop back to the first song once the final song is finished playing. This only has an effect during playback, not during rendering. Default: ‘false’. |
render-jobs | Integer >= 1 | The number of workers (threads) to use when rendering in parallel. This must be at least 1, and defaults to the number of logical CPU cores you have. |
fadeout-seconds | An integer between 0 and 255 | The number of seconds a looping song will fade out when finished. Default: ‘5’. This only applies to certain formats. |
no-soft-clipping | true or false | When ‘true’, soft clipping is disabled by default. Default: ‘false’. |
soft-clipping-oversampling | An integer between 1 and 65535 | How much oversampling to apply when using the soft clipping effect. Default: ‘1’, meaning “no oversampling”. |
enable-stereo-enhancer | true or false | When ‘true’, this enables a stereo enhancement effect. Default: ‘false’. |
stereo-enhancement-amount | Float between 0.0 and 1.5 | The amount of stereo enhancement to apply to the output signal. This requires enable-stereo-enhancer to be
‘true’. This can go from ‘0.0’ (nearly monaural) to ‘1.5’ (very wide). Default: ‘0.5’, which
is the same as not enabling this effect. |
main-volume | Float between 0.0 and 2.0 | The main output volume. Default: ‘1.0’. |
max-loops | An integer between 0 and 4294967295 | The maximum number of times to loop if the song has loop information. If the song has no loop information, this is ignored. A value of ‘0’ means “loop forever”. Default: ‘1’ (meaning “play once, then loop once”). |
resampler | One of: Linear , ZeroOrderHold , SincFastest , SincMedium , or SincBest | The resampler mode to use when playing a file that does not match the sample-rate setting. Default:
‘SincFastest’. |
seek-time | An integer between 0 and 65535 | How far to seek when fast-forwarding/rewinding. The meaning of this value is format-dependent. Default: ‘10’. |
replay-gain | One of: Disabled , Mix , or Album | How to apply ReplayGain. Default: ‘Disabled’. Note that this currently only applies to MPEG-1 files (.mp3/.mp2/.mp1). |
remote | true or false | Whether or not to enable remote control via the remote-benben program at startup. Default: ‘false’.
See Remote Control |
stderr-logging | One of: full , crystal_only , or none | When this is ‘full’, then all messages that would normally be printed to standard error will instead appear in
~/.local/share/benben/stderr.log (or wherever the XDG_DATA_DIRS environment variable is pointing).
This includes messages from the audio drivers. When this is set to ‘crystal_only’, then only messages that
originate from the Crystal side of the code will be logged to the file (i.e., audio driver messages won’t be logged
to that file). If set to ‘none’, then no stderr messages will be logged, and all of them will instead appear
in the terminal like normal. This setting should only be changed by a user who understands what they’re doing, and
the default (‘full’) is fine for nearly all cases. |
reverb-enabled | true or false | When ‘true’, then a reverb effect will be enabled by default. Default: ‘false’. |
reverb-type | mverb or zita | The type of reverb to apply when reverb is enabled. Default: ‘mverb’. |
reverb-amount | Float between 0.0 and 1.0 | The amount of reverb to apply when reverb is enabled. Default: ‘0.5’. |
mverb-reverb-preset | String | The preset to use for the reverb when reverb is enabled and reverb-type is set to ‘mverb’. Default:
‘GmDefault’. Use the command line option --reverb-preset list together with --reverb-type to
see a list of presets for that type. |
zita-reverb-preset | String | The preset to use for the reverb when reverb is enabled and reverb-type is set to ‘zita’. Default:
‘GmDefault’. Use the command line option --reverb-preset list together with --reverb-type to
see a list of presets for that type. |
equalizer-enabled | true or false | When ‘true’, an equalizer effect will be applied to the output. You can still turn on and off the equalizer by pressing the e key during playback. |
equalizer-disabled-during-rendering | true or false | When ‘true’, no equalizer effect will be applied to the output when rendering a VGM to WAV/Au. This only takes effect when rendering to files. |
equalizer | Sub-block. See Equalizer Config Block | Configuration section for the equalizer. |
ui | Sub-block. See UI Config Block | The settings for the user interface. |
vgm | Sub-block. See VGM Config Block | The settings for VGM files. |
modules | Sub-block. See Modules Config Block | The settings for module/tracker files. |
midi | Sub-block. See MIDI Config Block | The settings for MIDI/MUS files. |
c64 | Sub-block. See C64 Config Block | The settings for C64 SID files. See Playing SID Files |
Next: Emulator Config Block, Previous: Main Options, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
‘preferred-gd3-lang‘ | One of: english , japanese , toggle_prefer_english , or toggle_prefer_japanese | The default language in which to display GD3 tag info. Default: ‘japanese’. This can be toggled during playback with the t key. Only applicable to VGM files. |
emulators | Sub-block. See Emulator Config Block | Sets emulator-specific settings for VGM files. |
Next: UI Config Block, Previous: VGM Config Block, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
dmg-boost-wave-chan | true or false | Doubles the volume of the wave channel when playing GameBoy music. Default: ‘true’. |
huc6280-core | mame or ootake | Determines the emulation core used for music that uses the HuC6280 chip (e.g. PC Engine/TurboGrafx-16). Default: ‘ootake’ |
ym2151-core | mame or nuked | Determines the emulation core used for music that uses the YM2151 chip. Default: ‘mame’. |
Next: Modules Config Block, Previous: Emulator Config Block, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
animations-enabled | true or false | When true, then various animations will be displayed by the user interface. This does not affect the VU meters. Default: ‘true’. |
banner | One of: graffiti , cyber , rounded , chunky , soft , doomed , stronger ;
or an array containing one or more of these values. | The banner to show at the top of the interface. If this is an array, a random banner from the array will be chosen. This cannot be an empty array. Default: an array with all of the possible values. |
theme | A String or an Array of Strings | The theme to use for the UI. If this value is a string, then only that theme is used. If the value is an array, then
a random theme will be chosen from the array values. Use the --theme list command line option to see a list of
valid themes. Default: ‘default’ (the default theme). See Themes |
Next: MIDI Config Block, Previous: UI Config Block, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
default-panning | An integer between 0 and 255 | The default amount of panning for modules with no panning information. Default: ‘69’. |
interpolation | One of: Nearest , Linear , Spline | What kind of interpolation to apply to the sound. Default: ‘Linear’. |
fade-out-songs | true or false | When true, songs are looped and slowly faded out at the end. Otherwise songs just simply “end” when they’re at the end. Default: ‘false’. |
Next: C64 Config Block, Previous: Modules Config Block, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
soundfont | String | The path to the SoundFont file to use when playing MIDI/MUS files. Without a SoundFont, MIDI/MUS files cannot be played. Default: empty string. |
reverb-enabled | true or false | When true , then a reverb effect will be enabled by default. This setting is specific to MIDI/MUS files since
they handle reverb differently. Default: ‘true’. |
reverb-type | One of: mverb , zita , schroeder | The type of reverb to apply when reverb is enabled. This setting is specific to MIDI/MUS files since they handle reverb differently. Default: ‘mverb’. |
reverb-amount | An integer between 0 and 255 | The default amount of reverb to apply. MIDI/MUS files may still change this per-channel during playback. This setting is specific to MIDI/MUS files since they handle reverb differently. Default: ‘64’. |
disable-remapping | true or false | Whether or not to attempt to map unknown instruments to a known instrument. Default: ‘false’. |
chorus-enabled | true or false | When true , then a chorus effect will be enabled by default. This setting is specific to MIDI/MUS files since
they handle chorus differently. Default: ‘true’. |
chorus-amount | An integer between 0 and 255 | The default amount of chorus to apply. MIDI/MUS files may still change this per-channel during playback. This setting is specific to MIDI/MUS files since they handle chorus differently. Default: ‘0’. |
chorus-interpolation | One of: Linear , Cubic , Hermite , HermiteAlt , BSpline , Parabolic2X ,
Optimal2X4P20 , Optimal32X4P40 | The type of interpolation to use within the chorus effect. This setting is specific to MIDI/MUS files since they handle chorus differently. Default: ‘Cubic’. |
voice-filter-type | One of: Standard , Cem , Ssm , Hornet , MS20 , Disabled | What type of filter to use for voices. Standard is the standard filter as described by the SoundFont
specifications, and changing this value may cause your MIDI/MUS files to sound unintentionally different. Default:
‘Standard’. |
channel-filter-type | One of: Standard , Cem , Ssm , Hornet , MS20 , Disabled | What type of filter to use for channels that request a lowpass filter to be applied during playback. Standard
is the standard filter as described by the SoundFont specifications, and changing this value may cause your MIDI/MUS
files to sound unintentionally different. Default: ‘Standard’. |
fadeout | true or false | When true , then each MIDI/MUS will be looped and slowly faded out at the end. When false , then the
songs simply “end” at the end. Default: ‘false’. |
post-track-seconds | An integer between 0 and 255 | How much extra time to add at the end of a track. This is useful to hear the reverbs/instruments slowly fade out at the end rather than abruptly stop, so it’s recommended that you leave it at the default or higher. Default: ‘4’. |
mverb-reverb-preset | String | The preset to use for the reverb when reverb is enabled set to mverb in the midi block. This setting is
specific to MIDI/MUS files since they handle reverb differently. Default: ‘GmDefault’. |
zita-reverb-preset | String | The preset to use for the reverb when reverb is enabled set to zita in the midi block. This setting is
specific to MIDI/MUS files since they handle reverb differently. Default: ‘GmDefault’. |
schroeder-reverb-preset | String | The preset to use for the reverb when reverb is enabled set to schroeder in the midi block. This
setting is specific to MIDI/MUS files since they handle reverb differently. Default: ‘GmDefault’. |
Next: Equalizer Config Block, Previous: MIDI Config Block, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
song-length-db | String | The path to the songlength’s database file, as found on High Voltage Sid Collection. Default: empty string (no database). See Playing SID Files |
default-song-length | An integer between 1 and 4294967295 | The default amount of time in seconds to play a SID file when it is not found in the song-length-db database,
or when no database is loaded. Default: ‘180’. See Playing SID Files |
kernal-rom | String | The path to a Commodore 64 KERNAL ROM file. Default: empty string. Note: the spelling is purposely “kernal”. See Playing SID Files |
basic-rom | String | The path to a Commodore 64 BASIC ROM file. Default: empty string. See Playing SID Files |
chargen-rom | String | The path to a Commodore 64 Character (CHARGEN) ROM file. Default: empty string. See Playing SID Files |
default-c64-model | One of: Pal , Ntsc , OldNtsc , Drean | The default model of Commodore 64 to emulate when a SID file does not specify a model. Pal for European PAL-B
model, Ntsc for American/Japanese NTSC-M models, OldNtsc for NTSC-M models with old video chip, and
Drean for Argentinian PAL-N model. Default: ‘Ntsc’. |
force-c64-model | true or false | When true , then the default-c64-model value will always be applied regardless of what a SID file
requests. Default: ‘false’. |
default-sid-model | One of: Mos6581 , Mos8580 | The default model of SID chip to emulate when a SID file does not specify a model. Default: ‘Mos6581’. |
force-sid-model | true or false | When true , then the default-sid-model value will always be applied regardless of what a SID file
requests. Default: ‘false’. |
sampling-method | One of: Interpolate , ResampleInterpolate | The resampling mode, where Interpolate is faster while ResampleInterpolate is slower but more accurate.
Default: ‘Interpolate’. |
fast-sampling | true or false | Whether or not a faster but slightly less accurate resampling method is used when sampling-method is
ResampleInterpolate . Default: ‘false’. |
multi-sid-as-mono | true or false | Whether or not to play multi-SID files (e.g. 2SID, 3SID) with one channel (monaural). Default: ‘false’. See Playing SID Files |
Previous: C64 Config Block, Up: Configuration Options [Contents][Index]
Key Name | Type | Description |
---|---|---|
post-gain | Float | The amount of gain to apply to the signal after the EQ has processed it, in decibels. Default: ‘0.0’ (no change to the signal). |
low-shelf | Sub-block. See Low-shelf Config Block | The settings for the low shelf filter. |
bands | An array of sub-blocks. See EQ Band Config Block | An array of peaking EQ bands for the equalizer. There can be as many or as few as you wish. |
high-shelf | Sub-block. See High-shelf Config Block | The settings for the high shelf filter. |
Next: EQ Band Config Block, Up: Equalizer Config Block [Contents][Index]
Key Name | Type | Description |
---|---|---|
frequency | Float between 20.0 and 22050.0 | The cutoff frequency for the low shelf in hertz. Default: ‘80.0’. |
gain | Float | How much the volume of the signal under the low shelf is adjusted, in decibels. Default: ‘0.0’. |
bandwidth | Float | How wide the transition band of the filter is, in octaves. Default: ‘0.707’. |
Next: High-shelf Config Block, Previous: Low-shelf Config Block, Up: Equalizer Config Block [Contents][Index]
Key Name | Type | Description |
---|---|---|
frequency | Float between 20.0 and 22050.0 | The center frequency for the band in hertz. |
gain | Float | How much the volume of the signal around the center frequency is adjusted, in decibels. |
bandwidth | Float | The width of the band, in octaves. |
Previous: EQ Band Config Block, Up: Equalizer Config Block [Contents][Index]
Key Name | Type | Description |
---|---|---|
frequency | Float between 20.0 and 22050.0 | The cutoff frequency for the high shelf in hertz. Default: ‘80.0’. |
gain | Float | How much the volume of the signal under the high shelf is adjusted, in decibels. Default: ‘0.0’. |
bandwidth | Float | How wide the transition band of the filter is, in octaves. Default: ‘0.707’. |
Next: Example Song-Specific Config File, Previous: Configuration Options, Up: Configuration [Contents][Index]
In addition to the main config file, you can specify alternative configurations for specific song files or directories. These are matched using globbing8. When Benben notices you are playing a song file that matches one of these song-specific configurations, it will use the settings in that file to temporarily override your main configuration settings (the command line can still override everything, however). This lets you easily create settings specific to entire groups of songs. For example, I normally have the equalizer enabled, but I have specific settings for one album that disables the equalizer.
Song-specific config files reside in:
$XDG_CONFIG_HOME/benben/song-configs/
(this usually means ~/.config/benben/song-configs/
).
The filename for every song-specific configuration file must start with song-config-
and end in
.yaml
. For example, song-config-x68k-eq.yaml
.
Song-specific config files follow the same basic format as the main configuration file, with a few changes. The
most important change is that song-specific config files have an additional key, match
, that lets you
specify one or more patterns that will be used to match files. For example, the file
song-config-x68k-eq.yaml
on my system has this line at the very top:
match: - /mnt/nanako/vgms-and-mods/VGMs/X68000/**/*.vg?
This specifies that any VGM file in any subdirectory under /mnt/nanako/vgms-and-mods/VGMs/X68000/
gets this
song-specific config applied to it during playback. Any songs that don’t match this pattern (or any pattern in any
other song-specific config files I may have) use the settings in the main config file.
Any keys within a song-specific configuration file will override the main configuration settings (command line arguments still override everything). Keys that are missing from the song configuration file will be filled in with the values from the main configuration file, or the defaults.
Song configuration files are almost identical to the normal configuration file format, except they ignore the following keys:
audio-driver
buffer-size
render-jobs
sample-rate
ui
repeat-playlist
resampler
seek-time
equalizer
All other keys are valid. See Main Options
You can use benben --dump-song-config
to print a new config to standard output that you can then modify as
you wish.
Previous: Song-specific Config Files, Up: Configuration [Contents][Index]
match: - /mnt/nanako/vgms-and-mods/VGMs/X68000/**/*.vg? equalizer: post-gain: 0.0 low-shelf: frequency: 80.0 gain: 2.7 bandwidth: 1.8 bands: - frequency: 105.0 gain: 2.98 bandwidth: 0.9 - frequency: 275.0 gain: -6.0 bandwidth: 0.2 - frequency: 6000.0 gain: 1.5 bandwidth: 1.0 high-shelf: frequency: 9001.0 gain: 1.4 bandwidth: 0.9
Next: Remote Control, Previous: Configuration, Up: Benben [Contents][Index]
Benben stores its themes in YAML format9 files within a special
themes
folder in its configuration directory. The exact location of this folder depends on your platform:
$XDG_CONFIG_HOME/benben/themes/
(this usually means ~/.config/benben/themes/
).
Each theme is stored in its own file, and the filename of each theme must use the format theme-<theme
name>.yaml
. So for example, a theme named “dark-custom” must be in the themes
directory and have the
filename theme-dark-custom.yaml
.
If this directory does not exist, Benben will create it at startup. If no theme is specified, Benben uses its default built-in theme.
Next: Theme File Format, Up: Themes [Contents][Index]
The theme to use is specified in your main configuration
file in the ui-config
section (See Configuration):
ui-config: theme: default
You can also change the theme on the command line:
benben --theme smooth-neon coolfile.mp3
The name of the theme depends on its filename. As mentioned previously, the filename of each theme must use the
format theme-<theme name>.yaml
. So for example, a theme stored in a file named
theme-dark-custom.yaml
is named “dark-custom” and can be specified using benben --theme
dark-custom
.
To see a list of available themes, use the --list-themes
argument. See Command Line Options
Next: Example Theme File, Previous: Specifying a Theme, Up: Themes [Contents][Index]
Note that color values can be expressed multiple ways. See Color Values
Key Name | Type | Description |
---|---|---|
version | The integer value 1 | The version of the Theme Format specification this file conforms to. In all cases, this should be set to ‘1’. The default is ‘1’ if this key is not specified. |
bg-color | Color value | The color of the background. |
fg-color | Color value | The color of all text that isn’t covered by another key. In other words, the default foreground color. |
banner-color | Color value | The color of the banner text. |
banner-lines | An array of color values | The colors of the lines above and below the banners. The last color is the one used when the banner is not animating. Note that the banner will cycle through these twice when animating. There can be a maximum of 15 colors, and there must be at least one. |
banner-fade-down-bright | Color value | The color of bright lines when the banner text is doing its fade-down animation. |
banner-fade-down-dim | Color value | The color of dim lines when the banner text is doing its fade-down animation. |
header-color | Color value | The color of the field headers. |
err-color | Color value | The color of the “Error:” text when displaying an error. |
cur-song-color | Color value | The color of the currently playing song in the playback queue. |
prev-song-color | Color value | The color of the previous song in the playback queue. |
next-song-color-1 | Color value | The color of the song that is next in the playback queue. |
next-song-color-2 | Color value | The color of the song that is two spots away in the playback queue. |
next-song-color-3 | Color value | The color of all songs three spots away and further in the playback queue. |
song-queue-box-color | Color value | The color of the border of the playback queue box. |
song-queue-header-color | Color value | The color of the “Song Queue” header text of the playback queue box. |
progress-bar-char | A single character, or a string containing a single character. | The character used to draw the progress part (left-hand side) of the progress bar. This can be any UTF-8 encoded character as long as it’s equivalent to a single Unicode code point (a single “character”, essentially). |
progress-bar-space-char | A single character, or a string containing a single character. | The character used to draw the right-hand side of the progress bar. This can be any UTF-8 encoded character as long as it’s equivalent to a single Unicode code point (a single “character”, essentially). |
progress-bar-colors | An array of one or more color values | The colors for the progress bar. There must be at least one color, and there can be up to 38 different colors. |
vu-clip-color | Color value | The color of the words “Left” and “Right” displayed next to the VU meters when a song clips. |
vu-clipped-channel-time | An integer between 0 and 255, inclusive | How long in seconds the words “Left” and “Right” remain in their vu-clip-color when Benben detects that
clipping has occurred. |
vu-bar-character | A single character, or a string containing a single character. | The character used to draw the bar segments of the VU meter. This can be any UTF-8 encoded character as long as it’s equivalent to a single Unicode code point (a single “character”, essentially). |
vu-bar-character | A single character, or a string containing a single character. | The character used to draw the tip of the VU meter. This can be any UTF-8 encoded character as long as it’s equivalent to a single Unicode code point (a single “character”, essentially). |
vu-colors | An array of one or more color values | The colors for each VU meter segment. There must be at least one color, and there can be up to 70 different colors. |
Next: My Theme Isn’t Working!, Up: Theme File Format [Contents][Index]
Colors can be expressed in one of three ways:
#RRGGBB
, which also defines a 24-bit RGB color. RR
segment is a hex value
between ‘00’ and ‘FF’, inclusive, that defines the red value, GG
is a hex value for green, and
BB
is a hex value for blue. Note that the leading #
is required, and so you’ll need to
enclose the entire value in double quotes.
Note that not all terminals support 24-bit RGB colors (or even ANSI colors). See My Theme Isn’t Working!
Previous: Color Values, Up: Theme File Format [Contents][Index]
Are you using 24-bit color values? If you are, and you’re sure your terminal supports 24-bit ANSI colors, then it may be that the underlying S-Lang library just isn’t detecting support for it properly. Try doing this before launching Benben:
export COLORTERM=truecolor
This will force it to treat the terminal as support 24-bit colors.
Previous: Theme File Format, Up: Themes [Contents][Index]
bg-color: 0 fg-color: 250 header-color: 255 err-color: 196 cur-song-color: 201 prev-song-color: 242 next-song-color-1: 244 next-song-color-2: 239 next-song-color-3: 236 song-queue-box-color: 250 song-queue-header-color: 99 progress-bar-char: "*" progress-bar-space-char: "-" progress-bar-colors: [[170, 170, 170]] vu-clip-color: 196 vu-clipped-channel-time: 1 vu-bar-character: "\u25A0" vu-tip-character: "\u25B6" vu-colors: - 105 - 117 - 119 - 190 - 206 - 161
Next: Sending Audio Over TCP, Previous: Themes, Up: Benben [Contents][Index]
Benben can be controlled remotely using the “Benben Remote Protocol”, which is
fully implemented by a command line program called remote-benben
. This
program sends commands and receives responses from a running Benben instance,
and allows a user to do things such as:
This is definitely not an exhaustive list of possible uses. Additionally, the protocol is fully open and can thus be implemented by other programs.
Communication between Benben and remote-benben
(or other programs)
happens over a UNIX domain socket. This is created by launching Benben with the
--remote
command line option, or by setting it up in the configuration
file. The default location of the socket is
$XDG_DATA_HOME/benben/remote.sock
, and this also can be adjusted on the
command line or via the configuration file. See Command Line Options
Full technical documentation for the Benben Remote Protocol is available within Benben’s repository: https://chiselapp.com/user/MistressRemilia/repository/benben/file?name=remote-protocol.md&ci=tip
Next: remote-benben Commands, Up: Remote Control [Contents][Index]
The remote-benben
program allows full control of Benben. The program
will connect to the default socket automatically. There is currently one
option, --socket
, which lets you connect to an alternate UNIX domain
socket. You can get help by passing the --help
option to the program.
The basic usage of remote-benben
is:
remote-benben [options] <command>
To see a list of all commands, use this:
remote-benben cmd-help
Here are various examples of how to use the program. This is not an exhaustive list of commands:
$ remote-benben next # Go to the next song $ remote-benben prev # Go to the previous song $ remote-benben pause # Toggle whether or not Benben is paused $ remote-benben loop-up # Increase number of times the song loops $ remote-benben title # Get the title of the currently playing track
Previous: Using The remote-benben Program, Up: Remote Control [Contents][Index]
cmd-help
Displays a listing of all commands.
help
Same as cmd-help
.
exit
Tells Benben to exit.
ver
Returns Benben’s version information.
proto-ver
Returns the version of the Benben Remote Protocol that’s in use.
next
Go to the next track.
prev
Go to the previous track.
ff
Seek forwards.
rw
Seek backwards.
lang
Toggles the displayed tag language (if applicable to the currently playing song).
vol-up
Increases the volume.
vol-down
Decreases the volume.
pause
Toggles whether or not Benben is paused or playing.
stop-after
Toggles the “stop after current track” setting.
eq
Toggles the equalizer on or off.
soft-clip
Toggles soft-clipping on or off.
stereo
Toggles the stereo enhancer on or off.
reverb
Toggles the reverb effect on or off.
interp
Toggles the interpolation type (if the format supports interpolation).
chorus
Toggles the chorus effect on or off (if the format supports it).
loop-up
Increase the number of times the song will loop.
loop-down
Decrease the number of times the song will loop.
cur-loop
Returns the current playback loop.
max-loops
Returns the current maximum number of playback loops.
repeat
Toggles repeating of the entire song queue.
track
Returns the current track number (that is, the current track’s position in the song queue).
num-tracks
Returns the total number of tracks in the song queue.
format
Returns the current track’s format.
format-num
Returns the current tracks’ numerical format identifier.
track-len
Returns the length of the track.
track-pos
Returns the current playback position of the track.
all-tracks
Returns detailed information about all tracks in the song queue. The data returned is serialized using JSON.
Not all formats have tag information, or have different information that what you can request. So, asking for the “genre” may actually return something other than the track’s genre, depending on the format. For example, module files map the number of patterns to the genre field. The program understands this and will display the result correctly.
title
Returns the song title.
artist
Returns the track’s artist.
album
Returns the track’s album.
date
Returns the track’s release date.
genre
Returns the track’s genre.
stop-after?
Returns whether or not the “stop after current track” setting is currently
enabled. A return value of false
means that this is disabled.
status
Returns the status of the player. This may return one of the following values:
Paused
(Benben is paused), Frame
(Benben is playing),
Fadeout
(Benben is playing and is fading out the current song),
Tails
(Benben is playing and is in-between tracks), Done
(Benben
is about to move to a new track).
Next: Index, Previous: Remote Control, Up: Benben [Contents][Index]
Normally Benben plays audio by sending it to a backend “driver”, such as PulseAudio or PortAudio, that communicates with your sound hardware. However, Benben is also able to send audio over a TCP socket, allowing audio to be piped over a network to another machine. Some backends such as PulseAudio can already do this, but Benben provides a more direct way of accomplishing this, with the trade-off of being somewhat less flexible in terms of realtime control.
To send audio over a TCP socket, you will need to use the TCP “driver”. This
can be selected on the command line using --driver tcp
, or in the
configuration file. The default behavior when using the TCP driver is to open a
socket on localhost
port 6969
and then listen for connections.
Once a client connects, Benben begins playing and sending audio over the socket
until it exits, or until the socket is closed.
The audio that is sent over TCP is the “raw” uncompressed audio that would normally be sent to your sound card; the default is to send it as 32-bit IEEE floating point samples. You may want to send a different format if you are limited on bandwidth, such as 16-bit signed PCM audio.
Full control of the TCP driver is accomplished either with the command line
(See Command Line Options), or via the configuration file
(See Configuration). It is especially powerful when combined with the
remote-benben
program. See Remote Control.
f64
64-bit IEEE floating point samples. Overkill in nearly all cases. This transmits eight bytes per sample of audio.
f32
32-bit IEEE floating point samples. The default format, and what Benben also uses when using other drivers. This transmits four bytes per sample of audio.
i64
64-bit signed integer PCM. Overkill in nearly all cases. This transmits eight bytes per sample of audio.
i32
32-bit signed integer PCM. This transmits four bytes per sample of audio.
i24
24-bit signed integer PCM. This transmits four bytes per sample of audio (not three).
i16
16-bit signed integer PCM. This is what CD audio uses. This transmits two bytes per sample of audio.
i8
8-bit signed integer PCM. This transmits one byte per sample of audio.
u8
8-bit unsigned integer PCM. This transmits one byte per sample of audio.
Previous: Sample Foramts, Up: Sending Audio Over TCP [Contents][Index]
One possible use of the TCP driver is to transmit audio from one machine to
another, then play the audio using the aplay
command on the other
machine. This is a command that comes with ALSA, so it may not be available on
non-Linux platforms, so you may need to adjust this example if you are on
something like BSD.
This example assumes you have basic knowledge of SSH and how SSH port forwarding works, and are comfortable with the command line.
Let’s assume we have two machines: computer1 and computer2. Benben is installed
on computer1 and is configured to send audio over TCP to localhost:6969
.
We want to hear that audio on computer2. The first thing we want to do is
connect to computer1 from computer2 using SSH and forwarding the proper port.
So let’s start on computer2:
[user@computer2]$ ssh -L 6969:computer1:6969 computer1
Next, on computer1, we launch Benben with the TCP driver. This will cause it to open a socket on computer1 port 6969:
[user@computer1]$ benben --driver tcp cool-song.mp3
Audio is now ready to be transmitted over port 6969. Since we’ve forwarded it
over SSH, this port is now available on computer2. So, back on computer2, we
then use netcat and aplay
to receive the audio and play it. Note that we
have to tell aplay
the format, the number of channels, and the sample
rate because this is raw audio that we’re sending:
[user@computer2]$ nc localhost 6969 | aplay -f FLOAT_LE -c 2 -r 44100 -
At this point, the song will begin playing on computer1 and you’ll hear it on
computer2. You can control Benben directly on computer1, or use
remote-benben
via your SSH connection to control it. Or, you could even
forward the UNIX domain socket over SSH and tell remote-benben
to use the
forwarded socket. At this point, the sky is the limit.
Previous: Sending Audio Over TCP, Up: Benben [Contents][Index]
Jump to: | A B C H I P R S T U |
---|
Jump to: | A B C H I P R S T U |
---|
https://github.com/sinshu/meltysynth/
https://chiselapp.com/user/MistressRemilia/repository/yunosynth/
https://github.com/vgmrips/vgmplay/
https://en.wikipedia.org/wiki/YAML
https://en.wikipedia.org/wiki/Glob_(programming)
https://en.wikipedia.org/wiki/YAML